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Search Community Help to find the best content on the web about Adobe products and technologies. CS Live includes web services such as Acrobat. For detailed. All JavaScript. To work with Screen-based documents, use a previous version of Flash.
Version Cue To work with a common set of files in a collaborative environment, please use a 3rd party source control. Data Binding components The ActionScript 2. The following additional video tutorials describe the Flash Pro work area and workflow. Note: Most things in Flash can be done either with or without ActionScript. The things that actually require ActionScript.
To build a Flash Pro application, you typically perform the following basic steps:. Arrange the media elements on the Stage and in the Timeline to define when and how they appear in your application. Apply graphic filters such as blurs, glows, and bevels , blends, and other special effects as you see fit.
You should test the application throughout the creation process. You can test your file in. Depending on your project and your working style, you might use these steps in a different order. For more help getting started with the Flash Pro workflow, see the following:. Article: Creating a simple document in Flash Professional :.
You create and manipulate your documents and files using various elements, such as panels, bars, and windows. You can also adapt each. Although the default workspace layout varies in different products, you manipulate the elements much the same way.
Tabbed Document windows B. Application bar C. Workspace switcher D. Panel title bar E. Control panel F. Tools panel G. Collapse To. The Application bar across the top contains a workspace switcher, menus Windows only , and other application.
The Tools panel contains tools for creating and editing images, artwork, page elements, and so on. Related tools are. The Control panel displays options for the currently selected tool. In Illustrator, the Control panel displays options. Document windows can be tabbed and, in certain cases,. Panels help you monitor and modify your work. Examples include the Timeline in Flash , the Brush panel in. Panels can be. The Application frame groups all the workspace elements in a single, integrated window that lets you treat the.
When you move or resize the Application frame or any of its elements, all the elements. If you work with two or more applications, you can position each. If you are using a Mac and prefer the traditional, free-form user interface, you can turn off the Application frame. In Flash , the. Application frame is on permanently for Mac, and Dreamweaver for Mac does not use an Application frame. You can temporarily display hidden panels if Auto-Show Hidden Panels is selected in Interface preferences.
In Photoshop, you can change the font size of the text in panels and tool tips. In the Interface preferences, choose a. This control affects all panels, including the Control. You can display the tools in the Tools panel in a single column, or side by side in two columns.
This feature is not. In InDesign and InCopy, you also can switch from single-column to double-column or single-row display by setting. You can create a custom workspace by moving and manipulating Document windows and panels. You can also save. For Fireworks, renaming custom workspaces can lead to unexpected behavior.
Note: The following examples use Photoshop for demonstration purposes. The workspace behaves the same in all the. See tech note kb Note: Dreamweaver does not support docking and undocking Document windows. Document windows. The workflow. To dock a Document window to a separate group of Document windows, drag the window into the group.
To create groups of stacked or tiled documents, drag the window to one of the drop zones along the top, bottom, or. You can also select a layout for the group by using the Layout button on the Application bar. Note: Some products do not support this functionality. However, your product may have Cascade and Tile commands. A dock is a collection of panels or panel groups displayed together, generally in a vertical orientation.
You dock and. To dock a panel, drag it by its tab into the dock, at the top, bottom, or in between other panels. To dock a panel group, drag it by its title bar the solid empty bar above the tabs into the dock. To remove a panel or panel group, drag it out of the dock by its tab or title bar. You can drag it into another dock. You can prevent panels from filling all the space in a dock.
Drag the bottom edge of the dock up so it no longer meets. As you move panels, you see blue highlighted drop zones, areas where you can move the panel. For example, you can. If you. Narrow blue drop zone indicates Color panel will be docked on its own above the Layers panel group. Press Esc while. If you remove all panels from a dock, the dock disappears.
You can create a dock by moving panels to the right edge. To remove a panel, right-click Windows or Control-click Mac its tab and then select Close, or deselect it from. To remove a panel from a group so that it floats freely, drag the panel by its tab outside the group.
When you drag a panel out of its dock but not into a drop zone, the panel floats freely. The floating panel allows you. You can stack floating panels or panel groups so that they move as a unit.
To stack floating panels, drag a panel by its tab to the drop zone at the bottom of another panel. Note: Be sure to release the tab over the narrow drop zone between panels, rather than the broad drop zone in a title bar. To remove a panel or panel group from the stack, so that it floats by itself, drag it out by its tab or title bar. To minimize or maximize a panel, panel group, or stack of panels, double-click a tab.
You can also double-click the. To resize a panel, drag any side of the panel. Some panels, such as the Color panel in Photoshop, cannot be resized. You can collapse panels to icons to reduce clutter on the workspace. In some cases, panels are collapsed to icons in the. To collapse or expand all panel icons in a column, click the double arrow at the top of the dock. To resize panel icons so that you see only the icons and not the labels , adjust the width of the dock until the text.
To add a floating panel or panel group to an icon dock, drag it in by its tab or title bar. Panels are automatically. To move a panel icon or panel icon group , drag the icon. You can drag panel icons up and down in the dock, into. By saving the current size and position of panels as a named workspace, you can restore that workspace even if you.
The names of saved workspaces appear in the workspace switcher in the Application bar. Flash Choose New Workspace from the workspace switcher in the Application bar. In Photoshop, you can assign keyboard shortcuts to each workspace to navigate among them quickly. Select Manage Workspaces from the workspace switcher in the Application bar, select the workspace, and then. For Fireworks, see.
In Photoshop, workspaces automatically appear as you last arranged them, but you can restore the original, saved. To restore all the workspaces installed with Photoshop, click Restore Default Workspaces in the Interface. The Stage is the rectangular area where you place graphic content when creating Flash Pro documents. The Stage in. To change the view of the Stage as you work, zoom in and out.
To help you. To view the entire Stage on the screen, or to view a particular area of your drawing at high magnification, change the. The maximum magnification depends on the resolution of your monitor and the document size. To zoom in on an element, select the Zoom tool in the Tools panel, and click the element.
To switch the Zoom. To zoom in so that a specific area of your drawing fills the window, drag a rectangular selection on the Stage with. Zoom control at the upper-right side of the application window. If the scene is empty, the entire Stage appears. To show the workspace surrounding the Stage, or to view elements in a scene that are partly or completely outside.
The pasteboard appears in light gray. For example, to have a bird fly. When the Stage is magnified, you may not be able to see all of it. To change the view without having to change the. In the Tools panel, select the Hand tool and drag the Stage. To temporarily switch between another tool and the.
When rulers show, they appear along the top and left sides of the document. You can change the unit of measure used. When you move an element on the Stage with the rulers. When you create nested timelines, draggable guides appear on the Stage only when the Timeline in which they were. Note: If the grid is visible and Snap to Grid is turned on when you create guides, guides snap to the grid.
Note: Snapping to guides takes precedence over snapping to the grid in places where guides fall between grid lines. To move a guide, click anywhere on the ruler with the Selection tool and drag the guide to the desired place on the. To remove a guide, use the Selection tool with guides unlocked to drag the guide to the horizontal or vertical ruler. If you are in symbol-editing mode, only guides used in symbols are cleared.
To set Color, click the triangle in the color box and select a guide line color from the palette. The default guide. To remove all guides, click Clear All. Clear All removes all guides from the current scene. The menu bar at the top of the application window contains menus with commands for controlling functionality.
The edit bar, at the top of the Stage, contains controls and information for editing scenes and symbols, and for.
The tools in the Tools panel let you draw, paint, select, and modify artwork, as well as change the view of the Stage. The options area contains modifiers for the currently selected tool.
To specify which tools to display in the authoring environment, use the Customize Tools Panel dialog box. Click the tool in the Tools panel. Depending on the tool you select, a set of modifiers might appear in the options. On the Macintosh, you might need to move the mouse to see the. To select a tool located in the pop-up menu for a visible tool such as the Rectangle tool, press the icon of the.
To specify which tools appear in the authoring environment, use the Customize Tools Panel dialog box to add or. When more than one tool appears in a location, the top tool in the group the most recently used appears with an. This arrow indicates that additional tools are present in a pop-up menu.
The same keyboard shortcut functions for all tools in the pop-up menu. When you press and hold the mouse button. The Available Tools menu indicates the tools that are currently available. The Current Selection menu indicates. You can assign a tool. Context menus contain commands relevant to the current selection. For example, when you select a frame in the. Timeline window, the context menu contains commands for creating, deleting, and modifying frames and keyframes. Context menus exist for many items and controls in many locations, including on the Stage, in the Timeline, in the.
Like films, Flash Pro. Layers are like multiple film strips stacked on top of one another, each. The major components of the Timeline are layers, frames, and.
Layers in a document are listed in a column on the left side of the Timeline. Frames contained in each layer appear in. The Timeline header at the top of the Timeline indicates frame numbers. As a document plays, the playhead moves from left to.
The Timeline status displayed at the bottom of the Timeline indicates the selected frame number, the current frame. Playhead B. Empty keyframe C. Timeline header D. Guide layer icon E. Frame View pop-up menu F. Frame-by-frame animation.
Tweened animation H. Center Frame button I. Onion-skinning buttons J. Current Frame indicator K. Frame Rate indicator L. The Timeline shows where animation occurs in a document, including frame-by-frame animation, tweened. Controls in the layers section of the Timeline let you hide, show, lock, or unlock layers, as well as display layer contents. You can drag Timeline frames to a new location on the same layer or to a different layer. By default, the Timeline appears below the main document window.
To change its position, detach the Timeline from. You can also hide the. To change the number of layers and frames that are visible, resize the Timeline. To view additional layers when the. Timeline contains more layers than can be displayed, use the scroll bars on the right side of the Timeline. To move the Timeline when it is docked to the document window, drag the title bar tab at the upper-left corner of. To dock an undocked Timeline to the application window, drag the title bar tab to the top or bottom of the.
To dock an undocked Timeline to other panels, drag the Timeline title bar tab to the location you choose. A blue bar appears to indicate. To lengthen or shorten layer name fields in the Timeline panel, drag the bar separating the layer names and the. The Large frame-width. To display thumbnails of the content of each frame scaled to fit the Timeline frames, select Preview.
This can. To display thumbnails of each full frame including empty space , select Preview In Context. This is useful for. Right-click Windows or Control-click Macintosh the layer name and select Properties from the context menu. Below are some noticeable features which you will experience after Adobe Flash Pro CS5 free download.
Adobe offers to users for free download Animate 7-day free trial You can try 7-day professional flash content creator. You can enjoy a 7-day free trial. Trial details: Tools built for your business 10 licenses for you and your team. You can enjoy a 7-day free trial. Trial details: Tools built for your business 10 licenses for you and your team. And No Credit Card is required. This is a full offline installer setup or standalone setup for Flash Pro CS5 Go to Download Page It includes features for creating and displaying animations, videos, and graphics.
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Thanks to the object-oriented approach to the creation of animation, which is implemented in the program Adobe Flash CS5 Professional, you can quickly and conveniently make an animated flash movie out of the picture. And the new tools intended for editing of movement of objects, allow to carry out work with projects much faster and more easily as, for example, there is such convenient possibility, as automatic creation of a trajectory of movement.
And thanks to the motion editor, you can set the properties of the animation of any object. Made with in Cyprus. When you convert a bitmap to a vector graphic, the vector graphic is no longer linked to the bitmap symbol in the. Note: If the imported bitmap contains complex shapes and many colors, the converted vector graphic might have a larger. To find a balance between file size and image quality, try a variety of settings in the.
You can also break apart a bitmap to modify the image with Flash Pro drawing and painting tools. When two pixels are compared, if the difference in the RGB color values is less than the color threshold, the two. As you increase the threshold value, you decrease the number of colors. To create a vector graphic that looks most like the original bitmap, enter the following values:. The Eyedropper tool sets the bitmap to. To apply the bitmap as a fill, click an existing graphic object with the Paint Bucket tool.
Select the Oval, Rectangle, or Pen tool, and draw a new object. The object is filled with the broken-apart bitmap. When you import. When you import a PNG file as editable objects, vector artwork in the file is preserved in vector format.
Fireworks and continue to modify those filters and blends using Flash Pro. Flash Pro only supports modifiable filters and blends for objects imported as text and movie clips. If an effect or blend. To import a Fireworks PNG file that. After this. Flash Pro imports the following Fireworks blend modes as modifiable blends:. Flash Pro ignores all other blending modes imported from Fireworks. The blending modes that Flash Pro does not. When you import text from Fireworks into Flash Pro 8 or later, the text is imported with the default anti-alias setting.
When you import multiple PNG files in a batch, you select import settings one time. Flash Pro uses the same settings. Note: To edit bitmap images in Flash Pro, convert the bitmap images to vector artwork or break apart the bitmap images. A new layer is created that uses the name of the Fireworks PNG. The first frame page of the PNG document is placed on a keyframe that starts at the last keyframe; all other. The contents of the selected page are. If the page movie clip has frames.
The Fireworks layers are flattened into the single layer. The Fireworks frames are contained. Keep All Paths Editable Keeps all objects as editable vector paths. Some Fireworks fills, strokes, and effects are lost on. Keep All Paths Editable Keeps all text editable. Some Fireworks fills, strokes, and effects are lost on import. When this option. The AI Importer also provides you with a great degree of control in determining how your Illustrator. Preserves editability of the most commonly used Illustrator effects as Flash Pro filters.
Preserves editability of blend modes that Flash Pro and Illustrator have in common. You can also import. Provides an improved copy-and-paste workflow between Illustrator and Flash Pro. A copy-and-paste dialog box. The following video tutorials demonstrate working with Illustrator and Flash Pro. Some videos show the Flash Pro CS3. Using symbols effectively between Illustrator and Flash CS3 Using text effectively between Illustrator and Flash CS3 Certain visual attributes can either not be accurately imported, or, after they are imported, lose their ability to be.
The AI Importer provides you with several options to import. However, certain visual attributes cannot be. Use the following guidelines to improve the appearance of AI files imported into Flash Pro:. To preserve the drop shadow, inner glow, outer glow, and Gaussian blur AI effects as editable Flash Pro filters, Flash. Pro imports the objects to which they are applied as a Flash Pro movie clip. If you attempt to import an object with.
You can move Illustrator artwork into the Flash editing environment or directly into Flash Player. You can copy and. In addition, Illustrator provides support. For a video on using Flash and Illustrator together, see. You can also use Device Central to see how Illustrator artwork will appear in Flash Player on different handheld. You can create graphically rich artwork in Illustrator and copy and paste it into Flash simply, quickly, and seamlessly.
When you paste Illustrator artwork into Flash , the following attributes are preserved:. In addition, Illustrator and Flash support pasted artwork in the following ways:. When you select entire top-level layers in Illustrator artwork and paste them into Flash , the layers are preserved.
RGB colors paste as expected. When you import or paste Illustrator artwork, you can use various options to preserve effects such as drop shadow. When you export, you can choose from a variety of presets to ensure optimal output, and you can specify how to. For example, you can specify whether Illustrator symbols. When you want to create complete layouts in Illustrator and then import them into Flash in one step, you can save.
If your Illustrator file contains multiple artboards, you select the artboard you want to import from the Import dialog. All objects on the selected artboard import as a single. If you import another artboard from that same AI file, the objects from that artboard import as a new. Illustrator artwork.
In addition, when an imported Illustrator file contains layers, you can import them in any of the. Symbol creation When you create a symbol in Illustrator, the Symbol Options dialog box lets you name the symbol. In addition, you can use many of the same symbol keyboard shortcuts in. Isolation mode for symbol editing In Illustrator, double-click a symbol to open it in isolation mode for easier editing. In isolation mode, only the symbol instance is editableāall other objects on the artboard are dimmed and unavailable.
After you exit isolation mode, the symbol in the Symbols panel, and all instances of that symbol are updated.
In Flash , symbol-editing mode and the Library panel work in a similar fashion. Symbol properties and links Using the Symbols panel or the Control panel, you can easily assign names to symbol. In Flash , the editing features in the Library panel work in a similar way. When you bring static text from Illustrator into Flash , Flash converts the text to outlines. In addition, you can set up. Dynamic text enables you to edit text content programmatically in Flash , and.
In Illustrator, you can specify individual text objects as static, dynamic, or input text. Dynamic text objects in. Illustrator and Flash have similar properties. For example, both use kerning that affects all characters in a text block. Importing an AI file into the library is similar to importing to the Stage, the difference being that the entire AI file is. The content is imported into the library and organized by the layering and. When you import an AI file into the library, the root folder uses the name of the AI file.
After the AI file is imported. Note: The Library panel orders the contents of the imported AI file alphabetically. The hierarchical grouping and folder. The resulting movie clip or graphic symbol contains. Almost all movie. To minimize confusion and naming conflicts, these assets are.
Note: When you import to the library, the AI file’s contents are imported to the movie clip’s timeline, not the main Flash. Note: To override the preferences specified for different layer types on an object by object basis, use the AI Import dialog. Select the layer, object, or group to change its import options, and specify the necessary options. The appearance of the text may be. Vector Outlines Converts text to vector paths. Use this option to preserve the visual appearance of the text.
The text itself is no longer editable, but opacity and. Note: To preserve the drop shadow, inner glow, outer glow, and Gaussian blur that AI effects applied to text as editable. Bitmaps Rasterizes the text into a bitmap to preserve the exact appearance of the text as it was in Illustrator. If filters. Create Movie Clips Specifies that text objects be imported inside a movie clip. To maintain supported blend modes,.
Editable Paths Creates an editable vector path. Supported blend modes, effects, and object transparency are. Bitmaps Rasterizes the path into a bitmap to preserve the exact appearance of the path in Illustrator. A rasterized. Flatten Bitmaps To Maintain Appearance Rasterizes the image into a bitmap to preserve the appearance of. A rasterized image is no longer editable.
Import As Bitmaps Rasterizes the group into a bitmap to preserve the appearance of the objects as they appeared in. After a group is converted to a bitmap, the objects in it cannot be selected or renamed. Create Movie Clips Specifies that all objects in the group be encapsulated into a single movie clip. Import As Bitmaps Rasterizes the layer into a bitmap to preserve the appearance of the objects as they appeared in.
Movie Clip Registration Specifies a global registration point for movies that are created. This setting applies to the. This option can be changed on an object by object basis in the AI File Import.
Flash Pro can import Illustrator AI files in version 10 or earlier. While there are no known. Illustrator CS3 and later. If you encounter issues importing AI files created in an earlier version of Illustrator, open the. To import. Using symbols between Illustrator and Flash Pro: www.
Using text between Illustrator and Flash Pro: www. In certain instances, you may need to ungroup all the Illustrator objects on all layers when Flash Pro cannot group. After all the objects are ungrouped, they can be manipulated like any other Flash Pro object. Convert layers to Flash Pro layers or keyframes, or single Flash Pro layers.
Import as a single bitmap image. Choosing this option imports the AI file as a single bitmap image and disables the. This dialog box provides options to import the Illustrator file. Depending on the types of objects in the Illustrator file. The incompatibilty report analyzes possible incompatibilities between Illustrator and Flash Pro.
The Import Options. The incompatibilty report includes an Apply Recommended Import Settings checkbox. If checked, Flash Pro. The exceptions. To correct either of these incompatibilities, reopen the document in Illustrator CS3, and adjust.
For information on the import options available for the different types of Illustrator layers and objects, see. Flash Layers Converts each layer in the imported document to a layer in the Flash document. Keyframes Converts each layer in the imported document to a keyframe in the Flash document.
Single Flash Layer Converts all layers in the imported document to a single flattened layer in the Flash Pro document. If this option is not selected, the imported Illustrator layers are centered within the current view. The items in the AI. This feature can be useful if you are zoomed in to an area of the Stage and are importing a specific object for that area.
If you imported the object using the original coordinates, you might not see it imported, because it might. This option is not selected by default. If this option is not selected, the unused symbols are not imported into Flash Pro.
Layers manage all the items that make up Illustrator artwork. By default, all items are organized in a single, parent. You can import all items in a given parent layer as a single, flattened bitmap, or, individually select each object. The AI Importer provides. The incompatibility report lists items in the AI.
Many incompatibilities between Illustrator and. Flash Pro can be automatically corrected using the incompatibility report and the import recommendations. Illustrator objects that you can select include layers, groups,. Note whether any incompatibilities are listed and what the recommended correction is to import the object. The Layers panel lists the objects in a document.
By default, every Illustrator document contains at least one layer, and. To show or. If no triangle appears, the layer contains no additional items.
Note: You can expand or collapse all groups and layers using the AI Importer context menu. Right-click to display the. Selection column Controls whether items are selected for import or not.
If an item is checked, you can select that layer. Object Type column An icon indicates what the Flash Pro object type located on that layer will be when imported and,. Flash Pro lets you import text as editable text, vector outlines, or a flattened bitmap. To maintain supported blend. The appearance of the text can be. Some visual. The text itself is no longer editable, but opacity and compatible. Bitmap Rasterizes the text into a bitmap to preserve the exact appearance of the text as it was in Illustrator.
If filters or. A path is the line that results from drawing in Illustrator. A path is either open, like an arc, or closed, like a circle. Editable paths can be imported. Bitmap Rasterizes the path into a bitmap to preserve the exact appearance of the path in Illustrator. A rasterized image. Editable Path Creates an editable vector path. Supported blend modes, effects, and object transparency are preserved,.
Bitmap images are the most common electronic medium for continuous-tone images, such as photographs or digital. Illustrator creates bitmap effects by using filters, effects, and graphic styles. While many of these effects are. Additionally, the conversion to PNG depends on the. Flatten Bitmap To Maintain Appearance Rasterizes the image into a bitmap to preserve the appearance of blending.
Groups are collections of graphic objects that are treated as a single unit. Grouping lets you move or transform a. For example, you might group the objects in. Groups can also be nested. That is, they can be. Groups appear as items in the Import panel.
When an item such as a group contains other items, a triangle. Click the triangle to show or hide the contents of the group. If no triangle. Import As Bitmap Rasterizes the group into a bitmap to preserve the appearance of the objects as they appeared in. If you copy and paste or drag-and-drop artwork between Illustrator and Flash Pro, the Paste dialog box appears,. Importer Preferences is selected.
Not much for people like me but CSS has help so very much. I’m doing quite well with Flash these days thanks to that and tutorial books that assist. Claudia Strasbaugh. I am using this book to prepare for the ACE exam. This book gets two starts for two reasons: 1. For each exercise in the book, the author does NOT tell you file to open; and they are not listed in logical or numerical order , so you have to hunt down what file the author is referring to.
Many of the files are set up with Flash 7 and AS 2. For instance: blending mode and 9-slice scaling. So you have to go in and update the publish settings before following along with the examples.
There is nothing in this book that countless others have. Its more like a supplemental booklet for those who dont want to read thru the entire manual to get an idea of how the visual side of Flash works. I guess its ok for beginners, but its more of a reference for those who already know most features. Dont buy it from a bookstore.
Better yet, save your money and stick to video tutorials for this kind of stuff. There is barely any ActionScript and its so basic, you wont be producing anything of real value. The cookie is used to store the user consent for the cookies in the category “Other. The cookie is used to store the user consent for the cookies in the category “Performance”. It does not store any personal data. Functional Functional.
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These cookies help provide information on metrics the number of visitors, bounce rate, traffic source, etc. Advertisement Advertisement. When talking about multimedia authoring there is no better tool than Adobe Flash Professional. Adobe Flash Pro CS5 is providing an interactive platform for creating some creative flash content for a while now.
If you look back at the CS4 version there was an introduction of kinematics for making the animation as near to reality as possible. This engine enables the bones to be given damping as well as spring in order to make the animation close to natural.